Final's Suggestions [+People's WOB review]
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Lust
Sorayn
Arctic
Phantom
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Final's Suggestions [+People's WOB review]
Okay, I've met this inactive player, in TNR and some other people. They said that WOB is boring because of the too 'fair'. The same level have the same HP.
So I suggest that we make more stats to train [Like plain HP train, to train ur HP, +10 hp per train,etc.].
And SE train, that adds the max SE, same like the HP train.
These trains could be named something cool, like.. u know.. Exercise or something.
After i think of it, WOB really seems a bit.. well u know.. bored.
Next suggestion.
I've thought of a way to make WOB less boring [well atleast a little bit].
How about, other than AP farm --> Feed/Patrol --> Train --> Feed/Patrol --> Train,
We make something called 'adventure'?
Like.. in hueco mundo, You go into a cave or something, found a AI, kill the AI [easy] and then you found a miniboss AI [normal] and the bigboss [hard]. The AI encounters should be random. And after at the end of the cave, there are 2 things that can happen =
1. Found some treasures [souls, etc]
or
2. You fell into a deep hole, you then realize it was a portal or something, and warped back to the cave's entrance.
The rewards if you get no. 2 is that you get the rewards of AI encounters.
Well that's too long for an example. I hope you understad.
Just an Idea
-Final
So I suggest that we make more stats to train [Like plain HP train, to train ur HP, +10 hp per train,etc.].
And SE train, that adds the max SE, same like the HP train.
These trains could be named something cool, like.. u know.. Exercise or something.
After i think of it, WOB really seems a bit.. well u know.. bored.
Next suggestion.
I've thought of a way to make WOB less boring [well atleast a little bit].
How about, other than AP farm --> Feed/Patrol --> Train --> Feed/Patrol --> Train,
We make something called 'adventure'?
Like.. in hueco mundo, You go into a cave or something, found a AI, kill the AI [easy] and then you found a miniboss AI [normal] and the bigboss [hard]. The AI encounters should be random. And after at the end of the cave, there are 2 things that can happen =
1. Found some treasures [souls, etc]
or
2. You fell into a deep hole, you then realize it was a portal or something, and warped back to the cave's entrance.
The rewards if you get no. 2 is that you get the rewards of AI encounters.
Well that's too long for an example. I hope you understad.
Just an Idea
-Final
Phantom- Student
- Posts : 65
Join date : 2011-12-19
Age : 25
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Re: Final's Suggestions [+People's WOB review]
So people dont like WoB because its too FAIR? o-e
Arctic- Student
- Posts : 130
Join date : 2012-02-25
Age : 31
Location : Las Noches
Character sheet
Name: Dusk
Title: Black Tiger
Race: Hollow
Re: Final's Suggestions [+People's WOB review]
I agree with arc.. Im here instead of TnR because its fairer.
Sorayn- Student
- Posts : 60
Join date : 2012-01-09
Age : 29
Location : England
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Race: Hollow
Re: Final's Suggestions [+People's WOB review]
Yeah, that's what they said. I think it would be fair if we could train HP and SE.
I just tell you guys what THEY said. O_O not me say.
Fair is good, but the same HP if the levels are the same >_>
-----
I like the adventure thing, personally.
I just tell you guys what THEY said. O_O not me say.
Fair is good, but the same HP if the levels are the same >_>
-----
I like the adventure thing, personally.
Phantom- Student
- Posts : 65
Join date : 2011-12-19
Age : 25
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Re: Final's Suggestions [+People's WOB review]
Train HP/SE/SP? That's kinda dumb. If you want an advantage over a lot of players, cap moves. The adventure thing is kinda irrelevant because we already have survival which s that and more
Lust- Squad Member
- Posts : 317
Join date : 2011-02-14
Age : 30
Location : My fridge!
Character sheet
Name: Zak
Title: Adjuchas
Race: Hollow
Re: Final's Suggestions [+People's WOB review]
Training HP/SE/SP is pretty pointless. There are 9 trainable stats as is. Adding 3 more would just further confuse new players and add imbalance to the game. We dont aim for imbalances. A big reason people actually leave TNR and come to this game is because its not hugely imbalanced, and because there arent a ridiculous amount of stats to train. This person is probably one of the 'Rich and Fabulous' of TNR and wants to pay to be uber. Granted, we have customs and auras, but with hard work those disadvantages can be overcome.
Arctic- Student
- Posts : 130
Join date : 2012-02-25
Age : 31
Location : Las Noches
Character sheet
Name: Dusk
Title: Black Tiger
Race: Hollow
Re: Final's Suggestions [+People's WOB review]
...so let me get this , if we trained our hp, how exactly do we train it with?
yen/souls? or regular 10min training? cuz some ppl cant afford that if its expensive O_O;
i rather spend time training my stats then hp, and if we can train hp then we might need an hp cap now for each rank.
not to mention the rank holders, if they held for a very long time and trained their hp, the newly ranked ones wont stand a chance with them having 1k hp the other has 100k hp o_O yeah i like being fair...
as for adventure, we already got that survival in kyoto thing.
yen/souls? or regular 10min training? cuz some ppl cant afford that if its expensive O_O;
i rather spend time training my stats then hp, and if we can train hp then we might need an hp cap now for each rank.
not to mention the rank holders, if they held for a very long time and trained their hp, the newly ranked ones wont stand a chance with them having 1k hp the other has 100k hp o_O yeah i like being fair...
as for adventure, we already got that survival in kyoto thing.
orosan- WoB Moderator
- Posts : 436
Join date : 2011-09-18
Age : 74
Location : Somewhere in time~
Character sheet
Name: Ωρωσαν
Title: Κωωκυ
Race: Fullbring
Re: Final's Suggestions [+People's WOB review]
I say no to the HP thing o.o Reminds me of the giant gap between HP in TNR and surgeries to raise it :/ I'm sure if we train HP here in WoB the next complaints will be about having too low HP or that the opponent has too much o.o
Lanaught- Student
- Posts : 161
Join date : 2012-01-08
Location : PR
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Name: Hannah Anafeloz
Title:
Race: Shinigami
Re: Final's Suggestions [+People's WOB review]
To add to the NO HP train rant. It'd be pretty point-less. Mainly because this is a PVP ORIENTED GAME at rank 7 it would dis encourage pvp battle since uber HP = extremely long battles and further motivation to battlehold.
Lust- Squad Member
- Posts : 317
Join date : 2011-02-14
Age : 30
Location : My fridge!
Character sheet
Name: Zak
Title: Adjuchas
Race: Hollow
Re: Final's Suggestions [+People's WOB review]
healing 11% of 100k HP every turn is fair too right? Draining 5k+ health is fair too? Lol most the people I had that played here from TNR quit because they don't like having to talk to get AP but thats their problem.
Re: Final's Suggestions [+People's WOB review]
they can always train without AP, thats what its there for xD
orosan- WoB Moderator
- Posts : 436
Join date : 2011-09-18
Age : 74
Location : Somewhere in time~
Character sheet
Name: Ωρωσαν
Title: Κωωκυ
Race: Fullbring
Re: Final's Suggestions [+People's WOB review]
If training HP and se/sp are there, T_T more effort, less output. all the moves had to be updated again, some of them at least... and training other stats are already a pain in the butt, why add some more e.e Hell no.
btw, this game isn't fair at all >_< who the fish said that this game is fair??
its fair only to those who play all day and spend lots of there money, and tnr too isn't fair, well no game is suppose to be fair at all...!
-sigh-
well ^^/ no offense but I don't like any of those ideas...
btw, this game isn't fair at all >_< who the fish said that this game is fair??
its fair only to those who play all day and spend lots of there money, and tnr too isn't fair, well no game is suppose to be fair at all...!
-sigh-
well ^^/ no offense but I don't like any of those ideas...
souradeep- Human
- Posts : 23
Join date : 2011-06-15
Age : 33
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Re: Final's Suggestions [+People's WOB review]
Well suddenly i'm beginning to think like u guys O_O
Phantom- Student
- Posts : 65
Join date : 2011-12-19
Age : 25
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