Pool recovery on kill
+3
Arctic
Yin
Haruchi
7 posters
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Pool recovery on kill
A minor suggestion that could help with runners. Making it so when a player kills another player, a portion (5%-10%) of their pools is recovered.
Haruchi- Administrator
- Posts : 602
Join date : 2010-11-20
Age : 21
Location : Chillin' with Santa.
Character sheet
Name: Bleh.
Title: Bleh'er.
Race: Hollow
Re: Pool recovery on kill
Would a % of missing pools work better, like 20%? I mean, 5% isn't gonna do much when a runner drains you to just about empty. :/
Yin- Student
- Posts : 50
Join date : 2013-03-20
Age : 27
Location : In my personal space.
Character sheet
Name: Yin
Title: Pure-blood Princess
Race: Shinigami
Re: Pool recovery on kill
Pool recovery should depend on how long the battle lasts to also balance those who wait till the last possible second to do something. That way, both runners and "holders" only waste their own pools. So, in this instance, there was a battle a few days ago between Jellal and Dante if I remember right, and the battle lasted a full 25-30 minutes. This is an extreme case, and I would say anything over 10 minutes should warrant a minimum of a 25% recovery and anything over 20 minutes should warrant a minimum of 50% recovery.
Arctic- Student
- Posts : 130
Join date : 2012-02-25
Age : 31
Location : Las Noches
Character sheet
Name: Dusk
Title: Black Tiger
Race: Hollow
Re: Pool recovery on kill
I like this idea, now people will not wait to the last second and attack it will only help me in the end...I have screen shot people waiting to the last second during invasion and while we attacked the base
Dead_pool- Squad Member
- Posts : 225
Join date : 2012-09-04
Age : 35
Location : Marvel-616
Character sheet
Name: Dormammu
Title: Dread Lord
Race: Hollow
Re: Pool recovery on kill
This would be something cool to implement along with my recent suggestion. If being spammed challenged would lead to you recovering pools expanded in the challenges, it might be easier to keep up.
LuluViBritannia- Student
- Posts : 76
Join date : 2011-05-15
Character sheet
Name: Lulu
Title: Espada 6
Race: Hollow
Re: Pool recovery on kill
I like this idea. Would make a lot of fights more fair. Could also make the % regained different based on rank since 10% for say a rank 4, would be substantially less beneficial than 10% to a rank 8.
Toshima- Human
- Posts : 7
Join date : 2011-04-16
Age : 33
Re: Pool recovery on kill
I would agree with the original 5%-10%. Someone regening 20% of their pools after a fight seems like a little much. Maybe it could be a temporary boost available in the mystical shop instead.
Grimmjow- Human
- Posts : 43
Join date : 2012-02-29
Age : 30
Character sheet
Name:
Title:
Race: Shinigami
Re: Pool recovery on kill
Grimmjow wrote:Maybe it could be a temporary boost available in the mystical shop instead.
Perfect, it could use more boosts.
Haruchi- Administrator
- Posts : 602
Join date : 2010-11-20
Age : 21
Location : Chillin' with Santa.
Character sheet
Name: Bleh.
Title: Bleh'er.
Race: Hollow
Re: Pool recovery on kill
How about 25% of whatever pools you used in battle...if I use all my pools I will get 25% of it back allowing me to be able to have a fighting chance against a camper...but Arctics idea mixed with this would be great, if it last longer than 10 minutes 25% whatever used pools in battle and 20 minutes would be 50% and so on...
Dead_pool- Squad Member
- Posts : 225
Join date : 2012-09-04
Age : 35
Location : Marvel-616
Character sheet
Name: Dormammu
Title: Dread Lord
Race: Hollow
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