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Kouhai and Senpai system

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gilgameshi
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Post by Legend Sun Mar 04, 2012 7:28 pm

Perhaps something that will allow you to take up students.

Got multiple ideas.

Veteran Shini and Privaron Espada can be Teacher or Sensei what
Each player can have 3 students between the ranks of Squad Member/Huge Hollow- Elite Officer/Elite Fraccion

Students would get a % based training boost and feed/patrol boost and arena boost depending on their Teacher's Specialization. Meaning if I'm aggressive spirit my students would get boosted more in those areas then the others.

Maybe a small regen boost for being on the same square as their teacher.

Pros: Would help newer players catch up with the players that are far off into the game allowing more competitive people in the higher ranks.

Cons: Coding difficulty? Not enough players of higher ranks to match the number of lower level players? (could be fixed though by making it more than 3 students per person.)
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Post by Haruchi Sun Mar 04, 2012 8:01 pm

Con #2: TNR-like idea.

Will need lots of brainstorming to make it different enough. One or two students a person seems more like it as well, considering how there aren't thaaat many players at lower ranks... This would give an incentive to rank up, though.

As for the titles: Kouhai (junior) and Senpai (senior)? Otome otome otome! ≧∇≦
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Post by Legend Sun Mar 04, 2012 8:38 pm

Yeah everything is like something you know? Gotta start some where. ^_^

I like your idea of titles though~
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Post by Lust Sun Mar 04, 2012 8:56 pm

Love it o.o
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Post by Haruchi Sun Aug 12, 2012 3:34 pm

Moved to Pending Suggestions.
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Post by Tachi Sun Aug 12, 2012 4:40 pm

o-o I think this sounds like a good idea.
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Post by Toshima Sun Aug 12, 2012 5:32 pm

I like Chi's idea of kouhai and senpai. The sensei thing is definitely too similar to TNR and severely lacks originality, but if it were to be changed up it could be interesting.
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Post by orosan Mon Aug 13, 2012 12:09 am

but users dont even stay student too long, maybe a week max then they rank o_o
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Post by Aidan150 Mon Aug 13, 2012 12:15 am

i like the idea it could be very useful for lvling and oro thats why he said between the ranks of Squad Member/Huge Hollow- Elite Officer/Elite Fraccion

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Post by Lust Mon Aug 13, 2012 1:04 am

Maybe sensei/Teacher system could Ignore battle spectate too? In addition to the stat/spec boosts...
^
There is a change for you, after all, what better way of teaching than by watching your masters techniques?!
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Post by Aidan150 Mon Aug 13, 2012 1:06 am

only problem with that would be people not wanting to have their battles seen and do the sensei get anything?

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Post by Lust Mon Aug 13, 2012 1:08 am

Of course not! Well maybe a couple 100k's whenever their students rank up? This would also discourage rank holding
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Post by Lsmjudoka Tue Aug 14, 2012 12:08 am

I'd really rather build senior -> junior features into the squad seats; Those are the more experienced people who should be helping their junior squad members. Ideas for features that would work in that context are welcome o-o
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Post by lyonin Tue Aug 14, 2012 8:10 pm

It could be so that each seat could hold one junior, and said student would gain percents proportioned to the Senior's Spec. (I.e. if the Senior is aggro melee, the junior would gain 2% Strength/endurance, 1% Intelligence/willpower, and 0% speed. (Speed wouldn't go up for any junior, since there is no speed spec.) and in return, the Seniors would gain 5% from their student's patrols/pvp gain.
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Post by Lust Wed Aug 15, 2012 1:52 am

Not a bad Idea. Just to clear it up to myself would every seat have a junior?
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Post by lyonin Wed Aug 15, 2012 3:54 am

They can if they so please, and if they lose the seat, they lose there junior.
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Post by orosan Fri Mar 22, 2013 6:05 am

bumping to frst page~
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Post by Zero-kun Sat Mar 30, 2013 6:08 pm

I love this idea.
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Post by kingkkkkgggg Sat Mar 30, 2013 6:10 pm

Me too
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Post by Seryph Sat Mar 30, 2013 6:34 pm

Sounds good to me.

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Post by Mavis Sat Mar 30, 2013 7:02 pm

Boosts based on the senior/junior's own spec sounds good. o_o It's more plausible, too. Maybe it could go both ways, with both of them benefiting from the other's spec.
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Post by Toboe Mon Apr 01, 2013 10:46 pm

very interesting, i'm for it.
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Post by gilgameshi Mon Apr 08, 2013 4:33 pm

If I might make a suggestion to this, there has been a Teacher/student type of relationship since 1994 in Asherons Call called Patron/vassal system. To this extent, each person had the option of becoming a patron to someone who is at least 5 levels lower than them. The Patron gained a % of the experience and money the vassal earned, and vice versa. However, modifying it to WoB, you can have it where a Senpai gains a % of his Kouhai's training, and vice versa, %'s being based on 1) rank differences {the higher the difference in rank the more the Kouhai gets, the lower the difference, the higher the Senpai gets} 2) whether the Senpai holds a seat or not {5% increase on the Kouhai's training if their senpai holds HF/ 3rd LT, 10% for FC/ 2nd LT, 15% for Espada/Captain} 3) a Senpai can "Purchase" a training boost for their Kouhai {a 24 hr boost to all training, and allowable at 10% for 10 mil, or 20% for 20. this is more of to get a dedicated player at a lower rank to reach a higher rank faster). Just a thought.

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Post by Greed Mon Apr 08, 2013 9:54 pm

like the part that the higher the rank difference the higher the gain
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Post by Legend Tue Apr 09, 2013 3:28 am

Yeah we need to push more people to the higher ranks :3
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